September 8, 2007
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Second Life Stuff
Last night, before sean showed up, I was poking around in Second Life and found the IBM Codestation island. It's a place for open-source SL code and objects, and has a game where you program an object to solve a maze.
It really looks like Darth Vader's personal SL island, very dark menacing architecture with glowing blue highlights. Note that this pic was taken during in-game daylight hours:
Well, today we learn via Bruce Sterling, that IBM employees are staging a strike *in Second Life.*

Comments (7)
Hehe... in spite of my recently-elevated respect for SL, things like this are where I still call BS on the whole thing. IMO, A bunch of avatars carrying picket signs carries as much non-weight as any other online petition.
That may be, but because of the way they did it, you and I are now talking about working conditions for IT workers in Italy.
we, nothing... *I'm* talking about the inflated collective ego of SL. We just happen to be standing near the same soapbox
but yeah, I get your point
all of these are steps along a continuum ... using avatars for more and more things, work chores play travel etc . Would a kid learn more about history if she played some games where she actually tried different strategies, or for instance was just given the role of a lowly soldier in an army, and saw what was happening, what went on, in a real war in the past? what if instead of mowing the lawn, you had a link on your computer to your robotic lawn mower, and if you wondered how it was dong, you could just peek at a simulation of it, and adjust the path accordingly. What if you were an artist and wanted to set up a studio to teach students... but you wished to have them from all over the world, couldn't you make a virtual studio in SL and do that?
Far ranging thoughts.
But now I have to go to the real grocery store.
See what if I could use an avatar and.... go shopping as a dragon...? and have them deliver the stuff later...
I've read this book before...
Ah yes, Snow Crash.
BS on that too. SL may be the closest thing we've got to Stephenson's metaverse, but it's still a pretty long way off from it.
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